Super Mario RPG Triple Move: Super Mario RPG Triple Move Tier List

Super Mario RPG Triple Move: Super Mario RPG Triple Move Tier List

Super Mario RPG Triple Action

In Super Mario RPG Remake, triple moves are special abilities you can use in battle. To access these moves, you need to fill out the triple move gauge located in the lower left corner of the screen during combat. This metric will gradually increase as you perform accurately timed attacks and defenses. Once the meter reaches 100%, you can activate the triple move by pressing the “-” button on your controller.

These moves become available after unlocking Geno as a party member, which occurs after completing the Forest Maze. Previously, using the movement gauge would trigger Toad Assist, which would appear and perform various actions, such as damaging enemies or healing.

Each triple action has a unique cutscene before triggering its special effect, adding an extra layer of excitement to combat.

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Super Mario RPG Triple Move Level List

In the Switch version of Super Mario RPG, players can now use Triple Move, a special team attack available when the move meter reaches 100%. These actions are enhanced with classic action command mechanics, providing a range of strategic options. However, not all triple moves are created equal, and players may find that some are more effective than others. Let’s break down the tier list for these triple moves.

S level:

Clown Car Barrage and Healing Rainbow: Considered one of the most powerful options in the game. The clown car barrage causes fire, lightning and freezing damage to the enemy at the same time, hitting multiple weak points. Healing Rainbow has the ability to heal and resurrect the entire party, including characters on the bench.

A layer:

Starburst and Meteor Shot: Both of these moves damage all enemies, but lack the added benefit of hitting multiple weak points like the Joker Car Barrage. The Star Spur combines Peach, Mario, and Bowser to create a powerful attack, while the Meteor Shot deals massive damage.

Grade B:

Star Knight and Toad Support: Starting moves are lower than other options as the player gains more party members and unlocks additional triple moves. The Star Knight is helpful against the Bowyer boss, and can only hit one enemy at a time. Toad Assist can be useful in a pinch, but is hampered by the random nature of the items Toad provides.

C grade:

Forgive Us All : Mario, Peach, and Geno’s triple moves are useless compared to their other moves. It provides a shield against one attack, but this protection is limited and may be used for smaller attacks rather than for the intended unblockable AOE. Other triple moves offer more significant benefits.

Overall, understanding the strengths and weaknesses of each triple move is crucial to optimizing its use in combat. Players should consider their team composition, enemy weaknesses, and the overall impact of their actions to take full advantage of this new strategic element in Super Mario RPG.

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Super Mario RPG

Super Mario RPG: Legend of the Seven Stars is a role-playing video game developed by Square and published by Nintendo in 1996 on the Super Nintendo Entertainment System (SNES). It is the last Mario game released for the SNES in the Mario series.

The game’s story follows Mario and his friends as they aim to defeat the Blacksmith Gang, who have invaded their world and broken up the Star Road’s seven star fragments. It is worth noting that “Super Mario RPG” is the first RPG (role playing game) in the “Mario” series, which is inspired by Square’s RPG series such as “Final Fantasy”.

One of the unique features of Super Mario RPG is its turn-based combat system, which allows players to battle with teams of up to three characters. This differs from traditional Mario games, introducing new levels of strategy and depth. The game was also the first in the Mario series to blend gameplay into an isometric 3D environment. This change enables a new blend of exploration and platforming elements, reminiscent of the Super Mario series.

Super Mario RPG was critically acclaimed, praised for its sense of humor and 3D rendered graphics. It became an inspiration for Nintendo’s other role-playing series, including Paper Mario and Mario & Luigi, which retained some gameplay elements. Over the years, the game has found new life on modern consoles. It was released on the Wii Virtual Console in 2008, debuting in Europe and Australia, and later on the Wii U Virtual Console in 2015. Additionally, it was included in the Super NES Classic Edition in 2017.

In 2023, ArtePiazza developed a remake of “Super Mario RPG” for Nintendo Switch and released it globally on November 17. Receiving positive reviews from critics, the remaster introduces the classic game to a new generation of players while retaining the charm and appeal of beloved games in the Mario series.

Super Mario RPG

Super Mario RPG: Legend of the Seven Stars combines elements of Square’s Final Fantasy series with the familiar world of the Super Mario Bros. platformer. The game has two main parts: adventure and turn-based combat sequences.

In the adventure section, the game plays like an isometric 3D platformer, with the player controlling Mario and engaging in classic Mario activities, such as hitting problem blocks from below. Unlike typical JRPGs, there are no random enemy encounters. Instead, players can see enemies on the battlefield, and combat only occurs when Mario comes into contact with them. This allows players to avoid unnecessary combat and adds a strategic element to exploration.

The player’s team starts with Mario and expands to up to five characters. In combat, Mario and up to two other party members take part, and players can swap between them as they explore the game world. Each character has a unique set of attacks and techniques. For example, Princess Toadstool focuses on healing, while Geno and Bowser have powerful offensive abilities.

Combat follows a turn-based system, and players can choose actions such as attacking, defending, running, using items, or casting magic. A unique feature are action commands, which require timed button presses during attacks, special moves, defense, or item use. This added a layer of skill to combat and became a recurring aspect in later Mario RPGs.

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