Minecraft 1.20.60.23 Patch Notes, Improvements in Minecraft 1.20.60.23 Update

my world

Minecraft is a super popular game where you can do almost anything. It started in 2009 and became famous because it allows you to explore a world made of blocks that lasts forever. You can find things, craft tools, build cool things, and even fight monsters. There are different ways to play, such as survival mode where you try to stay alive by collecting stuff, or having tons of stuff to play with in creative mode where you can fly and build without limits. A lot of people like this game and they make new things for it, like special designs and maps, which make it even more interesting.

It’s not just a game; it’s like a big community where people help each other and share their creations. It won awards and was loved by many, becoming very famous even outside the gaming community. Since everyone loves to play Minecraft so much, there are different versions and other related games.

Minecraft 1.20.60.23 Patch Notes

The Minecraft 1.20.60.23 patch brings some cool stuff to players. One of the highlights is the arrival of the Armadillo, an adorable new creature that players have been waiting for since the Minecraft Live 2023 event. Check out the Minecraft 1.20.60.23 patch notes below.

Experimental features

armadillo

  • Armadillo added
  • Armadillos are neutral mobs
  • Armadillo Shield drops regularly
  • Will drop Armadillo Shield when brushed
  • Generates in savanna
  • My favorite food is spider eyes
  • When an armadillo detects a threat, it curls up
  • The threats are:
  1. A sprinter
  2. Players on mounts or vehicles
  3. undead
  • It will not roll up if it is running away, in water, in the air or guided
  • When an armadillo is rolled up, it cannot walk, eat, or be tempted by food
  • It will continue scanning for threats and if no threats are detected within 3 seconds, it will expand

Armadillo shield

  • Can be used to make wolf armor
  • Dropped by Armadillo
  • The launcher can be used to remove armadillo scutes from armadillos

wolf armor

  • Using wolf armor on an adult tamed wolf will equip the wolf’s armor
  1. Only the owner of the wolf can armor a tamed wolf. With this in mind, launchers cannot armor a wolf.
  • Using scissors on a wolf wearing armor will cause it to drop the armor
  1. Only the owner of the wolf can cut the wolf armor from the wolf. With this in mind, the dispenser cannot remove the wolf armor from the wolf.
  • Wolf Armor provides the same protection as Diamond Vest
  • If a wolf dies while wearing armor, it will drop the armor

Building Blocks

  • Exposed, weathered, and oxidized copper light bulbs in the courtroom are now waxed (MCPE-176949)
  • Trial Spawner will only randomly assign loot tables to all players once per battle.

copper grating

  • Fixed waxed copper grille transparency issue (MCPE-177171)

breeze

  • Breeze and wind load rendering adjusted

Order

  • A new command has been added that will hide and reset the visibility of HUD elements.
  1. /hud hide
  2. /HUD reset

Available HUD elements are:

  • paper doll
  • armor
  • tooltip
  • touch control
  • Crosshair
  • Shortcut bar
  • healthy
  • progress bar
  • hunger
  • bubble
  • horse health
  • all
  • To use this command, turn on the “Coming soon for creator features” switch.

Features and bug fixes

Gameplay

  • Fixed a crash that occurred when switching dimensions frequently (MCPE-166934)
  • Fixed certain situations that resulted in players suffering unexpected fall damage when interacting at specific heights (e.g. 62) (MCPE-168518)
  • Fixed an issue where players would sometimes suffer accidental fall damage when standing on blocks to build blocks (MCPE-120140)
  • Fixed some cases where players could receive unexpected fall damage near ledges they clearly did not fall off (MCPE-120140)

microbial community

  • Fixed an issue where zombies and other creatures were unable to pick up entire piles of items from the ground

Graphical

  • Added 4k resolution support for Xbox series consoles

user interface

  • The friends drawer in the new Games screen now allows joining a friend’s world using the Join button. Please send us your feedback on this new feature here!

Updated edit world screen

The latest Bedrock preview introduces a new way to edit the world in a completely redesigned experience. Some features aren’t supported yet, but we want to give you an early look at features we’re building. Starting today, the updated Edit World experience will be gradually rolled out to players.

Changes: The Edit World is being updated with improved navigation, more descriptions, and a new look and feel to match the new Create New World screen. It will gradually roll out on Android, iOS, Windows, and Xbox over the next few days. We’re still working on some things like support for other platforms, as well as some minor bugs and improvements. We need more time to work on these features in order to provide the best experience possible. We’d love to hear your thoughts! Share your feedback on the feedback site and add “Edit World” in the title so we can find it.

field

  • Introducing Realms Stories, the new social hub for your Realms
  1. Features of Domain Stories include:
  2. Story Feed – allows you to share your best gaming moments with Realm members
  3. Timeline – lets you see when other members are playing games on Realm
  4. Members tab – displays a list of all realm members and their permission levels
  • Please note that Realms Stories will not be accessible when launching 1.20.60.23 for the first time. To use Realms Stories, launch the game, close it, and launch it again.
  • You can find more details about this feature on the feedback site, where we’d also love for you to share your thoughts on this feature.
  • Known issues:
  1. The story feed will not be updated with new stories posted by other users until you exit Realms Stories and return
  2. Users who have been invited to the Realm but have not yet joined, as well as members who were previously in the Realm but have left, will appear in the Members tab
  3. Notify owner of story/comment not working
  4. Clicking the “Manage Members” button as a realm owner may cause a hang
  5. Comments may not always appear correctly
  6. Screen reader narration not completed
  7. Realm members don’t see themselves in the Members tab

Technical Update

Add-ons and script engines

  • Added ‘minecraft:geometry.full_block’ identifier for ‘minecraft:geometry’ block component
  1. The “minecraft:geometry.full_block” identifier provides centered 1x1x1 cube geometry
  2. When combined with the material_instances component with “render_layer”: “opaque”, it enables render-only functionality previously included in the “minecraft:unit_cube” component, including:
  1. Occlusion of original and custom adjacent intact blocks
  2. Cull faces adjacent to original blocks and customize adjacent intact blocks to improve rendering performance
  • Add content error logging to help creators identify content that reaches or exceeds the status bit/permutation count per block (MCPE-177045)

General

  • Updated listed values ​​for vanilla “Direction” block status in documentation

application programming interface

  • Added biome registry biome names and StructureFeatureType enumerations to general metadata generation

Element

  • Added ‘interact_filters’ field to ‘ageable’ component which allows specifying conditions for when actors can be fed

edit

The editor and its corresponding API are in the early stages of development and are available for keyboard/mouse on Windows PC Bedrock Preview builds. Tag us on social channels using #BedrockEditor.

Learn how to use the editor, join the GitHub Discussion forum to interact with the team, and start building extensions with starter kits and examples.

Update this week:

  • The default block for block type in the selection tool is now “Grass”.
  • Scripted properties panes will now be scrollable after reaching a certain height.
  • The editor Playtest pane now supports setting the time of day and weather when testing a level, as well as making minor adjustments to the layout. The time in the Playtest pane supports Minecraft time (0-23999) or 24-hour time (00:00-23:59).
  • Added new bindings and support for scripts to be able to push TypeScript objects as payloads onto the transaction stack and register a set of handler functions that will receive valid when an undo or redo event is received by the transaction system load
  • A navigation recording system has been added to the editor. Check out the GitHub release notes for more details on features and capabilities.
  • Added export of stringFromExtension so that it can be used in internal and external Creator extensions
  • A new line tool has been added to the editor. Check out the GitHub release notes for more details on features and functionality.
  • The editor UI now scales based on screen resolution rather than game window size.
  • Property options in the Play/Test pane retain their values ​​when the game reloads.

This week we will officially end the v0.4.X semantic iteration and consider completing the work on v0.5. Check out the release notes in GitHub for more details and a summary of all v0.4.X iteration updates.

For more information on the Minecraft 1.20.60.23 patch notes, please visit the official Minecraft website.

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Improvements in Minecraft 1.20.60.23 update

The Minecraft 1.20.60.23 update brings some cool stuff that makes the game even better. They added a cute new creature called an armadillo that curls up when it’s scared. It drops a special thing called an Armadillo Shield, which you can use to craft armor for your pet wolf. These armadillos hang out in the savannah and don’t like charging players or undead monsters, so they roll up when they see them. Plus, they won’t roll up if they’re swimming or flying.

They restored a lot of things besides the armadillos. For example, players can sometimes get accidentally injured when building blocks at a certain height, or the game can crash when jumping between locations too quickly. There are also smaller changes, like making the game look better on certain consoles and making it easier to join your friends’ worlds. This update makes Minecraft more fun with new creatures and fixes that make the game smoother to play.

Minecraft gameplay

In Minecraft, you can explore a large 3D world made of blocks, where you are free to do whatever you want. You first pick up these blocks, such as dirt, stone, trees, and water, and you can place them anywhere to build things. You can even dig deep underground or climb mountains. There are no strict rules on what you should do, so you can get super creative and build amazing structures like houses or even entire cities.

But it’s not just about building! You will encounter different creatures in the game, such as friendly animals and some not-so-friendly animals that appear at night. You can hunt animals for food and materials, but you’ll also need to watch out for monsters like zombies and explosive creatures called creepers. You can explore caves, craft cool tools, and even build machines using a special material called redstone.

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Minecraft overview

Release year

Year 2009

Developed by

Mo Jiang Studio

creator

Marcus “Notch” Persson

programming language

Java

initial release

May 2009 (public release), November 2011 (full release)

sales volume

Sales exceed 300 million copies

game mode

Survival mode (resource collection and health management) Creative mode (unlimited resources and flight)

minecraft trailer

Disclaimer: The above information is for general information purposes only. All information on this website is provided in good faith, but we make no representations or warranties, express or implied, as to the accuracy, adequacy, validity, reliability, availability or completeness of any information on this website.

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